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Build Stats

How the published hero builds win when players start with them.

About this data

Every Deadlock match records the hero build each player had selected when it started. This page counts those matches for every published build of a hero: how often it was played, by how many players, and how it won against the hero's other builds. For each build it shows what its players really buy and when, how closely they keep to its skill order, which enemy heroes it beats, and how they play against all of the hero's builds. Only matches with a processed replay record the build. A difference takes a color only where it stands out of the noise of its sample, and the gap between two win rates is in percentage points (pp).

Mode

Builds

6 builds48.1% hero win rate35.2% top build share
Build
…
12249.2%
…
9746.4%
…
4759.6%
…
3455.9%
…
2544.0%
…
2259.1%
All builds34750.7%

SN|P3R : Molten Fury

v304 · Oct 30, 2026
1. Early
Bought in % of matches
Early Options
2. core
Armors
End Game : Attack
End Game : Defense
End Game : Good Greens
Good Gun Options
Good Green Options
Good Spirit Options
Skill order

SN|P3R : Molten Fury in matches

122 matches93 players49.2% win rate−1.5 pp vs. all builds

Purchases

Loading content

Skill order and players

Skill order followed
Same unlock order
No value
Same first 4 points
No value
Most taken skill order
Loading skill order
Most played by

Matchups

Strong against
Weak against

Playstyle vs. all builds

Combat
KDA
Kills
Deaths
Assists
Hero damage/min
Damage taken/min
Accuracy
Headshot rate
Economy
Souls/min
Last hits
Denies
Neutral camps
Objective damage
Final level
Match length
Souls vs. hero average
Loading Souls over the game
Survival and support
Self healing/min
Team healing
Damage mitigated/min
Max health
By match length
Matches · win rate · vs. hero
Under 20 min
20 to 30 min
30 to 40 min
Over 40 min

All builds compared

Popularity vs. win rate

  • Above average
  • Close to average
  • Below average
  • Average
6 builds by matches and win rate: 0 win confidently above the average of 50.7%, 0 below it.
Builds by matches and win rate
BuildMatchesWin rateVs. average
Renon's Eternus Infernus (Twitch.tv/renon)9746.4%Close to average
Infernus - Hybrid-DPS [47% WR] [tracklock.gg]4759.6%Close to average
drone3455.9%Close to average
GenericEdBoi's - The Only Infernus Build You Need!2544.0%Close to average
basil dash new new new new new new2259.1%Close to average
SN|P3R : Molten Fury12249.2%Close to average

Items that set builds apart

  1. 1Extra Charge
    Extra ChargeIn 2 builds
    Share
    20%
    Vs. rest
    +10.9 pp, within noise
  2. 2Rebuttal
    RebuttalIn 2 builds
    Share
    16%
    Vs. rest
    +7.7 pp, within noise
  3. 3Weapon Shielding
    Weapon ShieldingIn 4 builds
    Share
    37%
    Vs. rest
    +7.5 pp, within noise
  4. 4Extra Spirit
    Extra SpiritIn 4 builds
    Share
    37%
    Vs. rest
    +7.5 pp, within noise
  5. 5Infuser
    InfuserIn 4 builds
    Share
    37%
    Vs. rest
    +7.5 pp, within noise
  6. 6Quicksilver Reload
    Share
    49%
    Vs. rest
    +2.6 pp, within noise
  7. 7Burst Fire
    Burst FireIn 2 builds
    Share
    49%
    Vs. rest
    +2.6 pp, within noise
  8. 8Spirit Shielding
    Spirit ShieldingIn 5 builds
    Share
    65%
    Vs. rest
    +2.4 pp, within noise
  9. 9Grit
    GritIn 5 builds
    Share
    65%
    Vs. rest
    +2.4 pp, within noise
  10. 10Extra Regen
    Extra RegenIn 5 builds
    Share
    65%
    Vs. rest
    +2.4 pp, within noise
  11. 11Restorative Locket
    Share
    17%
    Vs. rest
    +0.2 pp, within noise