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Oct 5, 2026 · Phantom+ · 6 days before vs 2 days after

Oct 5, 2026 Patch: What Changed

Patch Notes

  • Fixed bugs that were causing troopers to walk too slowly in lane
  • Rat King: Scrap Grenade - Fixed some bugs with bouncing targeting
  • Rat King: Scrap Grenade - Damage increased from 65 to 70
  • Rat King: Scrap Grenade - T2 Damage increased from 65 to 70
  • Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s
  • Rat King: Rule, Ratannia! - Cooldown increased from 130 to 160
  • Rat King: Rule, Ratannia! - Damage Reduction reduced from 20% to 15%
  • Rat King: Rule, Ratannia! - Radius reduced from 24m to 20m
  • Rat King: Rule, Ratannia! - Charge Duration reduced from 12s to 10s
  • Rat King: Rule, Ratannia! - Bonus Move speed no longer scales with Spirit
  • Rat King: Rule, Ratannia! - Now falls faster while charging
  • Rat King: Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed
  • Rat King: Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
  • Rat King: Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
  • Rat King: Rule, Ratannia! - T2 Flag Duration reduced from +8s to +5s
  • Rat King: Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)
  • Sinclair: Base HP Regen reduced from 2 to 1
  • Sinclair: Gun - Falloff range reduced from 25-61 to 20-60
  • Sinclair: Gun - Reduced bullet base damage from 17.76 to 16.5
  • Sinclair: Vexing Bolt - Now does half damage to objectives
  • Sinclair: Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60
  • Sinclair: Rabbit Hex - Radius reduced from 6.5m to 6m
  • Sinclair: Rabbit Hex - T3 reduced from +3m Radius to +2m
  • Sinclair: Audience Participation - Copy duration reduced from 12s to 9s
  • Sinclair: Audience Participation - Copied cooldown increased from 40% to 60%

Game Stat Changes

All game stats
StatChange
Avg Souls (Neutral Creep Orbs)151 → 126−16.2%
Avg Creep Damage37,322 → 33,952−9.0%
Avg Damage Mitigated13,423 → 12,305−8.3%
Avg Souls (Lane Creep)9,077 → 8,429−7.1%
Avg Creep Kills93.2 → 86.7−6.9%
Avg Objective Damage7,441 → 6,953−6.6%
Avg First Objective Destroyed7:09 → 6:44−5.8%
Avg Souls (Lane Creep Orbs)6,865 → 6,469−5.8%

Hero Win Rate Changes

All heroes
  1. 1Rat King
    Rat King6.3K matches
    Change
    −4.0 pp
    Win rate
    54.3%

Item Build Changes

All items
  1. 1Fortitude
    Fortitude17.3K matches
    Change
    +4.5 pp
    In builds
    21.3%
  2. 2Extra Health
    Extra Health22.7K matches
    Change
    +4.1 pp
    In builds
    27.9%
  3. 3Opening Rounds
    Opening Rounds16.6K matches
    Change
    +2.6 pp
    In builds
    20.4%
  4. 4Swift Striker
    Swift Striker21.8K matches
    Change
    +2.6 pp
    In builds
    26.7%
  5. 5Mystic Burst
    Mystic Burst24.6K matches
    Change
    −2.6 pp
    In builds
    30.2%
  6. 6Spirit Burn
    Spirit Burn11.5K matches
    Change
    −2.6 pp
    In builds
    14.1%