Build Stats
How the published hero builds win when players start with them.
About this data
Every Deadlock match records the hero build each player had selected when it started. This page counts those matches for every published build of a hero: how often it was played, by how many players, and how it won against the hero's other builds. For each build it shows what its players really buy and when, how closely they keep to its skill order, which enemy heroes it beats, and how they play against all of the hero's builds. Only matches with a processed replay record the build. A difference takes a color only where it stands out of the noise of its sample, and the gap between two win rates is in percentage points (pp).
Builds
| # | Build | ||||||
|---|---|---|---|---|---|---|---|
| 1 | … | 471 | 117 | 49.9% | 95% range −0.8 pp to +8.2 pp +3.7 pp, within noise | Oct 10, 2026 | |
| 2 | … | 418 | 140 | 44.7% | 95% range −6.2 pp to +3.3 pp −1.5 pp, within noise | Oct 17, 2026 | |
| 3 | … | 297 | 92 | 47.5% | 95% range −4.3 pp to +7.0 pp +1.3 pp, within noise | Oct 30, 2026 | |
| 4 | … | 243 | 113 | 46.1% | 95% range −6.3 pp to +6.2 pp −0.1 pp, within noise | Oct 22, 2026 | |
| 5 | … | 112 | 45 | 36.6% | 95% range −17.9 pp to −0.4 pp −9.6 pp, worse | Oct 31, 2026 | |
| 6 | … | 92 | 40 | 46.7% | 95% range −9.3 pp to +10.7 pp +0.5 pp, within noise | Oct 31, 2026 | |
| 7 | … | 74 | 38 | 39.2% | 95% range −17.3 pp to +4.4 pp −7.0 pp, within noise | Oct 1, 2026 | |
| 8 | … | 65 | 14 | 46.2% | 95% range −11.6 pp to +12.0 pp 0.0 pp | Sep 12, 2026 | |
| 9 | … | 36 | 1 | 50.0% | 95% range −11.7 pp to +19.3 pp +3.8 pp, within noise | Oct 29, 2026 | |
| 10 | … | 29 | 4 | 55.2% | 95% range −8.6 pp to +25.4 pp +9.0 pp, within noise | Oct 6, 2026 | |
| 11 | … | 28 | 22 | 39.3% | 95% range −22.6 pp to +11.4 pp −6.9 pp, within noise | Oct 30, 2026 | |
| 12 | … | 28 | 1 | 50.0% | 95% range −13.6 pp to +21.2 pp +3.8 pp, within noise | Oct 29, 2026 | |
| 13 | … · Russian | 25 | 9 | 48.0% | 95% range −16.2 pp to +20.3 pp +1.8 pp, within noise | Oct 28, 2026 | |
| 14 | … | 25 | 18 | 20.0% | 95% range −37.3 pp to −7.1 pp −26.2 pp, worse | Oct 30, 2026 | |
| 15 | … | 24 | 1 | 41.7% | 95% range −21.7 pp to +15.0 pp −4.5 pp, within noise | Apr 7, 2026 | |
| 16 | … | 23 | 1 | 43.5% | 95% range −20.6 pp to +17.0 pp −2.7 pp, within noise | Sep 17, 2026 | |
| 17 | … | 23 | 4 | 69.6% | 95% range +2.9 pp to +38.2 pp +23.4 pp, better | Jul 28, 2026 | |
| 18 | … | 22 | 1 | 45.5% | 95% range −19.3 pp to +19.1 pp −0.7 pp, within noise | Oct 10, 2026 | |
| All builds | 2,035 | 46.2% |
Joechuck's DOOR MAXING: I dont like gun
v82 · Oct 10, 2026
Extra Charge
Mystic Burst
Mystic Expansion
Sprint Boots
Grit
Extra Spirit
Trophy Collector
Spirit Shielding
Weapon Shielding
Reactive Barrier
Guardian Ward
Extra Regen
Slowing Hex
Vortex Web
Cheat Death
Greater Expansion
Rapid Recharge
Tankbuster
Close Quarters
Rebuttal
Opening Rounds
Recharging Rush
Mystic Shot
Kinetic Dash
Debuff Reducer
Rescue Beam
Unstoppable
Witchmail
Spellbreaker
Spirit Resilience
Indomitable
Ethereal Shift
Dispel Magic
Counterspell
Divine Barrier
Return Fire
Restorative Locket
Warp Stone
Healbane
Spirit Burn
Decay
Alchemical Fire
Improved Spirit
Boundless Spirit
Compress Cooldown
Superior Cooldown
Transcendent Cooldown
Mystic Reverb
Superior Duration
Suppressor
Cursed Relic
Silence Wave
Scourge
Disarming Hex
Arctic Blast
Knockdown
Magic Carpet
Heroic Aura
High-Velocity Rounds
Long Range
Sharpshooter
Swift Striker
Echo Shard
Fleetfoot
Monster Rounds
Golden Goose Egg
Joechuck's DOOR MAXING: I dont like gun in matches
471 matches117 players49.9% win rate+3.7 pp vs. all builds
Purchases
Skill order and players
- Same unlock order
- —No value
- Same first 4 points
- —No value
Matchups
Playstyle vs. all builds
- KDA
- Kills
- Deaths
- Assists
- Hero damage/min
- Damage taken/min
- Accuracy
- Headshot rate
- Souls/min
- Last hits
- Denies
- Neutral camps
- Objective damage
- Final level
- Match length
- Self healing/min
- Team healing
- Damage mitigated/min
- Max health
- Under 20 min
- 20 to 30 min
- 30 to 40 min
- Over 40 min
All builds compared
Popularity vs. win rate
- Above average
- Close to average
- Below average
- Average
| Build | Matches | Win rate | Vs. average |
|---|---|---|---|
| Piggy`s Doorman (twitch.tv/piggyxdd) | 418 | 44.7% | Close to average |
| SN|P3R : Doorman’s Welcome v2 | 297 | 47.5% | Close to average |
| ABL (TWITCH ABLKZ) | 243 | 46.1% | Close to average |
| Satoru Gojo Build | 112 | 36.6% | Below average |
| The Doorman - Bruiser-DPS [76% WR] [tracklock.gg] | 92 | 46.7% | Close to average |
| annoying slippery bell throwing prick | 74 | 39.2% | Close to average |
| steezycat's Doorman (Majestic doorman) | 65 | 46.2% | Close to average |
| gate's doorman | 36 | 50.0% | Close to average |
| EIDO DOORMAN | 29 | 55.2% | Close to average |
| The Doorman - NO VACANCY - deadlocked.gg | 28 | 39.3% | Close to average |
| lilchef's Doorman | 28 | 50.0% | Close to average |
| HOOPLA'S .50 CAL GUNMAN: I like gun | 25 | 20.0% | Below average |
| The best Doorman | 25 | 48.0% | Close to average |
| Touching The doorKNOB | 24 | 41.7% | Close to average |
| Lomein doorman published by lomein 7/28 | 23 | 69.6% | Above average |
| Welcome to the Baroness | 23 | 43.5% | Close to average |
| The Truest Doorman | 22 | 45.5% | Close to average |
| Joechuck's DOOR MAXING: I dont like gun | 471 | 49.9% | Close to average |
Items that set builds apart
- 1
Warp StoneIn 11 builds- Share
- 89%
- Vs. rest
- +6.7 pp, within noise
- 2
ScourgeIn 4 builds- Share
- 29%
- Vs. rest
- +6.1 pp
- 3
Magic CarpetIn 2 builds- Share
- 26%
- Vs. rest
- +4.4 pp, within noise
- 4
Return FireIn 2 builds- Share
- 26%
- Vs. rest
- +4.4 pp, within noise
- 5
Arctic BlastIn 6 builds- Share
- 45%
- Vs. rest
- +4.1 pp, within noise
- 6
Guardian WardIn 11 builds- Share
- 89%
- Vs. rest
- +3.9 pp, within noise
- 7
Swift StrikerIn 4 builds- Share
- 30%
- Vs. rest
- +3.8 pp, within noise
- 8
UnstoppableIn 5 builds- Share
- 35%
- Vs. rest
- +2.9 pp, within noise
- 9
Rescue BeamIn 7 builds- Share
- 40%
- Vs. rest
- +2.8 pp, within noise
- 10
FleetfootIn 3 builds- Share
- 28%
- Vs. rest
- +2.7 pp, within noise
- 11
Mystic ReverbIn 12 builds- Share
- 63%
- Vs. rest
- +2.5 pp, within noise
- 12
Ethereal ShiftIn 5 builds- Share
- 34%
- Vs. rest
- +2.5 pp, within noise
- 13
Trophy CollectorIn 11 builds- Share
- 61%
- Vs. rest
- +2.5 pp, within noise
- 14
DecayIn 7 builds- Share
- 68%
- Vs. rest
- +2.4 pp, within noise
- 15
Disarming HexIn 11 builds- Share
- 75%
- Vs. rest
- +2.4 pp, within noise