
WeaponTier 21,600 soulsPhantom 1+ · this season
Recharging Rush Stats & Best Heroes
Players who buy Recharging Rush win 51.0% of 156,706 tracked Phantom 1+ matches in this season, and it shows up in 11.5% of all builds. Refreshed daily from live match data.
- Win Rate
- 51.0%
- #92 of 156
- Bought
- 11.5%
- by 13,681 players
- Avg Buy Time
- 15:11
- into the match
- Matches
- 156,706
- tracked
What Recharging Rush Does
Its effect in the shop, and where it sits in the upgrade tree.
Effect
Tier 2 Weapon+20% Max Ammo+10% Weapon Damage
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200 Damage Threshold25s Cooldown3.5s Time Frame
Who Should Buy Recharging Rush
The heroes it works best on, and the items it is built with, in Phantom 1+ matches.
Best Heroes for Recharging Rush
by win rate after buying it- 1
Haze11,242 matches- Win rate
- 54.7%
- Bought
- 19%
- 2
Yamato16,230 matches- Win rate
- 53.2%
- Bought
- 43%
- 3
Lash34,073 matches- Win rate
- 52.6%
- Bought
- 51%
- 4
Rat King1,063 matches- Win rate
- 54.8%
- Bought
- 7%
- 5
Dynamo10,354 matches- Win rate
- 52.6%
- Bought
- 37%
- 6
Seven913 matches- Win rate
- 54.2%
- Bought
- 3%
- 7
Wraith16,494 matches- Win rate
- 50.9%
- Bought
- 29%
- 8
McGinnis800 matches- Win rate
- 52.9%
- Bought
- 4%
Ranked by the low end of each win rate's confidence interval. "Bought" is the share of the hero's matches with Recharging Rush.
Often Built with Recharging Rush
in the same build"Together" is the share of Recharging Rush buyers who also bought the item; the win rate counts only builds with both. Its own components and upgrades are left out.
Recharging Rush Win Rate Trends
Over time, by rank, and by the minute it is bought.