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Build Stats

How the published hero builds win when players start with them.

About this data

Every Deadlock match records the hero build each player had selected when it started. This page counts those matches for every published build of a hero: how often it was played, by how many players, and how it won against the hero's other builds. For each build it shows what its players really buy and when, how closely they keep to its skill order, which enemy heroes it beats, and how they play against all of the hero's builds. Only matches with a processed replay record the build. A difference takes a color only where it stands out of the noise of its sample, and the gap between two win rates is in percentage points (pp).

Mode

Builds

8 builds50.6% hero win rate34.4% top build share
Build
…
18746.5%
…
8252.4%
…
7451.4%
…
5259.6%
…
4634.8%
…
3855.3%
…
3548.6%
…
3036.7%
All builds54448.5%

Parzelion's Haze Build

v213 · Oct 31, 2026
Early Game
Bought in % of matches
Items
You have Ascended
OP
Healcut/shred
Late Game L --> R in importance
Metal Skin
Bunch of Bullshit
Skill order

Parzelion's Haze Build in matches

187 matches132 players46.5% win rate−2.0 pp vs. all builds

Purchases

Loading content

Skill order and players

Skill order followed
Same unlock order
No value
Same first 4 points
No value
Most taken skill order
Loading skill order
Most played by

Matchups

Strong against
Weak against

Playstyle vs. all builds

Combat
KDA
Kills
Deaths
Assists
Hero damage/min
Damage taken/min
Accuracy
Headshot rate
Economy
Souls/min
Last hits
Denies
Neutral camps
Objective damage
Final level
Match length
Souls vs. hero average
Loading Souls over the game
Survival and support
Self healing/min
Team healing
Damage mitigated/min
Max health
By match length
Matches · win rate · vs. hero
Under 20 min
20 to 30 min
30 to 40 min
Over 40 min

All builds compared

Popularity vs. win rate

  • Above average
  • Close to average
  • Below average
  • Average
8 builds by matches and win rate: 0 win confidently above the average of 48.5%, 0 below it.
Builds by matches and win rate
BuildMatchesWin rateVs. average
SN|P3R : Dance of Death8252.4%Close to average
Renon's Gun Haze (twitch.tv/renon)7451.4%Close to average
SITUATION HAZE5259.6%Close to average
Haze - Gun-Crowd Control [53% WR] [tracklock.gg]4634.8%Close to average
twitch.tv/oses3855.3%Close to average
ABL (twitch ablkz)3548.6%Close to average
HAZE - THE DEMON BUILD - deadlocked.gg3036.7%Close to average
Parzelion's Haze Build18746.5%Close to average

Items that set builds apart

  1. 1Recharging Rush
    Recharging RushIn 2 builds
    Share
    17%
    Vs. rest
    +11.1 pp, within noise
  2. 2Armor Piercer
    Armor PiercerIn 6 builds
    Share
    85%
    Vs. rest
    +9.2 pp, within noise
  3. 3Healing Tempo
    Healing TempoIn 3 builds
    Share
    38%
    Vs. rest
    +8.6 pp, within noise
  4. 4Blood Tribute
    Blood TributeIn 2 builds
    Share
    23%
    Vs. rest
    +8.1 pp, within noise
  5. 5Frenzy
    FrenzyIn 4 builds
    Share
    73%
    Vs. rest
    +6.8 pp, within noise
  6. 6Metal Skin
    Metal SkinIn 4 builds
    Share
    73%
    Vs. rest
    +6.8 pp, within noise
  7. 7Fleetfoot
    FleetfootIn 6 builds
    Share
    88%
    Vs. rest
    +6.2 pp, within noise
  8. 8Bullet Resilience
    Share
    29%
    Vs. rest
    +4.8 pp, within noise
  9. 9Focus Lens
    Focus LensIn 1 build
    Share
    15%
    Vs. rest
    +4.6 pp, within noise
  10. 10Cheat Death
    Cheat DeathIn 1 build
    Share
    15%
    Vs. rest
    +4.6 pp, within noise
  11. 11Hollow Point
    Hollow PointIn 3 builds
    Share
    35%
    Vs. rest
    +4.3 pp, within noise
  12. 12Spellbreaker
    SpellbreakerIn 5 builds
    Share
    78%
    Vs. rest
    +4.0 pp, within noise
  13. 13Plated Armor
    Plated ArmorIn 4 builds
    Share
    70%
    Vs. rest
    +3.6 pp, within noise
  14. 14Extended Magazine
    Share
    53%
    Vs. rest
    +3.5 pp, within noise
  15. 15Glass Cannon
    Glass CannonIn 1 build
    Share
    14%
    Vs. rest
    +3.3 pp, within noise