Jan 30, 2026 · Phantom+ · 7 days before vs 7 days after
Jan 30, 2026 Patch: What Changed
Game Stat Changes
All game stats| Stat | Before | After | Change | Change as a bar |
|---|---|---|---|---|
| Avg Souls (Neutral Creep Orbs)81 → 187 | 81 | 187 | +131.0% | |
| Avg Souls (Assassinate)84 → 2 | 84 | 2 | −98.0% | |
| Avg Souls (Cultist Sacrifice)249 → 166 | 249 | 166 | −33.1% | |
| Avg Souls (Trophy Collector)286 → 241 | 286 | 241 | −15.7% | |
| Avg Damage Absorbed1,565 → 1,363 | 1,565 | 1,363 | −12.9% | |
| Avg Damage Mitigated8,346 → 9,304 | 8,346 | 9,304 | +11.5% | |
| Avg Heal Prevented396 → 433 | 396 | 433 | +9.5% | |
| Avg Souls (Death Loss)866 → 801 | 866 | 801 | −7.5% |
Hero Win Rate Changes
All heroesItem Build Changes
All items- 1
Lifestrike50K matches- Change
- +6.0 pp
- In builds
- 10.5%
- 2
Melee Lifesteal64.2K matches- Change
- +5.7 pp
- In builds
- 13.5%
- 3
Mystic Burst141.9K matches- Change
- −5.7 pp
- In builds
- 29.9%
- 4
Cultist Sacrifice50.1K matches- Change
- −5.7 pp
- In builds
- 10.5%
- 5
Cursed Relic31.2K matches- Change
- −6.6 pp
- In builds
- 6.6%
- 6
Dispel Magic47.7K matches- Change
- −8.4 pp
- In builds
- 10.0%









