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Jan 30, 2026 · Phantom+ · 7 days before vs 7 days after

Jan 30, 2026 Patch: What Changed

Game Stat Changes

All game stats
StatChange
Avg Souls (Neutral Creep Orbs)81 → 187+131.0%
Avg Souls (Assassinate)84 → 2−98.0%
Avg Souls (Cultist Sacrifice)249 → 166−33.1%
Avg Souls (Trophy Collector)286 → 241−15.7%
Avg Damage Absorbed1,565 → 1,363−12.9%
Avg Damage Mitigated8,346 → 9,304+11.5%
Avg Heal Prevented396 → 433+9.5%
Avg Souls (Death Loss)866 → 801−7.5%

Hero Win Rate Changes

All heroes
  1. 1Bebop
    Bebop23.5K matches
    Change
    +5.0 pp
    Win rate
    51.6%
  2. 2Rem
    Rem35.6K matches
    Change
    +3.1 pp
    Win rate
    44.9%
  3. 3Vindicta
    Vindicta8.9K matches
    Change
    +2.7 pp
    Win rate
    47.9%
  4. 4Mina
    Mina15.2K matches
    Change
    −2.8 pp
    Win rate
    47.6%
  5. 5Holliday
    Holliday8.1K matches
    Change
    −3.6 pp
    Win rate
    46.4%
  6. 6Viscous
    Viscous8.3K matches
    Change
    −4.8 pp
    Win rate
    49.3%

Item Build Changes

All items
  1. 1Lifestrike
    Lifestrike50K matches
    Change
    +6.0 pp
    In builds
    10.5%
  2. 2Melee Lifesteal
    Melee Lifesteal64.2K matches
    Change
    +5.7 pp
    In builds
    13.5%
  3. 3Mystic Burst
    Mystic Burst141.9K matches
    Change
    −5.7 pp
    In builds
    29.9%
  4. 4Cultist Sacrifice
    Cultist Sacrifice50.1K matches
    Change
    −5.7 pp
    In builds
    10.5%
  5. 5Cursed Relic
    Cursed Relic31.2K matches
    Change
    −6.6 pp
    In builds
    6.6%
  6. 6Dispel Magic
    Dispel Magic47.7K matches
    Change
    −8.4 pp
    In builds
    10.0%

New Heroes

  1. 1Venator
    Venator6,208 matches
    Win rate
    44.8%
    Pick rate
    15.7%
  2. 2Silver
    Silver20,830 matches
    Win rate
    44.3%
    Pick rate
    52.6%

Low vs High Ranks

Heroes by rank
HeroLowHighTop
GravesGraves−1.6 pp+2.4 pp+2.2 pp
KelvinKelvin+2.0 pp−1.7 ppToo few matches
RemRem−0.1 pp+3.1 pp+3.3 pp
HollidayHolliday−0.3 pp−3.4 pp−4.9 pp
ViscousViscous−2.0 pp−4.8 pp−4.5 pp