Oct 2, 2025 · Phantom+ · 7 days before vs 7 days after
Oct 2, 2025 Patch: What Changed
Game Stat Changes
All game stats| Stat | Before | After | Change | Change as a bar |
|---|---|---|---|---|
| Avg Souls (Assassinate)24 → 73 | 24 | 73 | +200.1% | |
| Avg Souls (Cultist Sacrifice)579 → 416 | 579 | 416 | −28.2% | |
| Avg Damage Absorbed1,033 → 1,299 | 1,033 | 1,299 | +25.7% | |
| Avg Heal Prevented452 → 502 | 452 | 502 | +10.9% | |
| Avg Healing6,850 → 7,454 | 6,850 | 7,454 | +8.8% | |
| Avg Self Healing6,364 → 6,913 | 6,364 | 6,913 | +8.6% | |
| Avg Damage Mitigated5,321 → 5,583 | 5,321 | 5,583 | +4.9% | |
| Avg Ending Level25.8 → 26.8 | 25.8 | 26.8 | +3.9% |
Hero Win Rate Changes
All heroesItem Build Changes
All items- 1
Extra Spirit22.8K matches- Change
- +5.1 pp
- In builds
- 36.2%
- 2
Compress Cooldown21.3K matches- Change
- +4.6 pp
- In builds
- 33.9%
- 3
Cold Front14.9K matches- Change
- −4.6 pp
- In builds
- 23.7%
- 4
Monster Rounds21.4K matches- Change
- −7.3 pp
- In builds
- 34.1%
- 5
Veil Walker7.2K matches- Change
- −8.4 pp
- In builds
- 11.4%
- 6
Cultist Sacrifice16.8K matches- Change
- −10.1 pp
- In builds
- 26.7%
Low vs High Ranks
Heroes by rank| Hero | Low | Mid | High | Top |
|---|---|---|---|---|
Seven | −1.9 pp | −1.9 pp | +5.2 pp | —Too few matches |


