Skip to content
Apr 10, 2026 · Phantom+ · 7 days before vs 7 days after

Apr 10, 2026 Patch: What Changed

Game Stat Changes

All game stats
StatChange
Avg Souls (Cultist Sacrifice)125 → 169+35.4%
Avg Souls (Neutral Creep Orbs)145 → 120−17.1%
Avg Souls (Trophy Collector)199 → 169−15.4%
Avg Souls (Lane Creep)12,639 → 10,895−13.8%
Avg Souls (Assassinate)18 → 16−12.9%
Avg Heal Prevented534 → 497−6.8%
Avg Damage Absorbed1,266 → 1,187−6.3%
Avg Souls (Team Bonus)1,292 → 1,227−5.0%

Hero Win Rate Changes

All heroes
  1. 1Victor
    Victor16.2K matches
    Change
    +2.8 pp
    Win rate
    51.0%
  2. 2Bebop
    Bebop40.6K matches
    Change
    +2.4 pp
    Win rate
    46.5%
  3. 3Vyper
    Vyper18.1K matches
    Change
    +2.0 pp
    Win rate
    53.9%
  4. 4Paradox
    Paradox21.3K matches
    Change
    +1.9 pp
    Win rate
    48.3%
  5. 5Infernus
    Infernus36.9K matches
    Change
    +1.7 pp
    Win rate
    52.8%
  6. 6Haze
    Haze34.2K matches
    Change
    −5.3 pp
    Win rate
    49.5%

Item Build Changes

All items
  1. 1Extra Regen
    Extra Regen254.1K matches
    Change
    +3.0 pp
    In builds
    28.5%
  2. 2Unstoppable
    Unstoppable54.3K matches
    Change
    −2.7 pp
    In builds
    6.1%
  3. 3Duration Extender
    Duration Extender172.8K matches
    Change
    −3.0 pp
    In builds
    19.4%
  4. 4Silence Wave
    Silence Wave51.8K matches
    Change
    −3.0 pp
    In builds
    5.8%
  5. 5Toxic Bullets
    Toxic Bullets143.9K matches
    Change
    −3.5 pp
    In builds
    16.1%
  6. 6Superior Duration
    Superior Duration190.4K matches
    Change
    −4.1 pp
    In builds
    21.3%

Low vs High Ranks

Heroes by rank
HeroLowHighTop
BebopBebop−0.5 pp+2.0 pp+4.5 pp
CelesteCeleste+0.4 pp−1.4 pp−2.1 pp