Apr 30, 2026 · Phantom+ · 7 days before vs 7 days after
Gameplay Patch: What Changed
Game Stat Changes
All game stats| Stat | Before | After | Change | Change as a bar |
|---|---|---|---|---|
| Avg Souls (Trophy Collector)278 → 1,025 | 278 | 1,025 | +268.2% | |
| Avg Souls (Golden Goose Egg)75 → 58 | 75 | 58 | −23.7% | |
| Avg Damage Absorbed1,177 → 1,425 | 1,177 | 1,425 | +21.1% | |
| Avg Souls (Assassinate)16 → 19 | 16 | 19 | +14.2% | |
| Avg Souls (Neutral Creep Orbs)116 → 132 | 116 | 132 | +13.0% | |
| Avg Ending Level29.9 → 32.4 | 29.9 | 32.4 | +8.4% | |
| Avg Heal Prevented479 → 439 | 479 | 439 | −8.3% | |
| Avg Assists11.9 → 12.6 | 11.9 | 12.6 | +6.0% |
Hero Win Rate Changes
All heroesItem Build Changes
All items- 1
Trophy Collector250.1K matches- Change
- +16.8 pp
- In builds
- 22.8%
- 2
High-Velocity Rounds186K matches- Change
- +9.1 pp
- In builds
- 16.9%
- 3
Opening Rounds182.4K matches- Change
- +7.6 pp
- In builds
- 16.6%
- 4
Indomitable97.9K matches- Change
- +6.9 pp
- In builds
- 8.9%
- 5
Sprint Boots326.4K matches- Change
- +6.7 pp
- In builds
- 29.7%
- 6
Enduring Speed247.3K matches- Change
- −5.2 pp
- In builds
- 22.5%






