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Apr 30, 2026 · Phantom+ · 7 days before vs 7 days after

Gameplay Patch: What Changed

Game Stat Changes

All game stats
StatChange
Avg Souls (Trophy Collector)278 → 1,025+268.2%
Avg Souls (Golden Goose Egg)75 → 58−23.7%
Avg Damage Absorbed1,177 → 1,425+21.1%
Avg Souls (Assassinate)16 → 19+14.2%
Avg Souls (Neutral Creep Orbs)116 → 132+13.0%
Avg Ending Level29.9 → 32.4+8.4%
Avg Heal Prevented479 → 439−8.3%
Avg Assists11.9 → 12.6+6.0%

Hero Win Rate Changes

All heroes
  1. 1Victor
    Victor26.1K matches
    Change
    +2.9 pp
    Win rate
    55.2%
  2. 2McGinnis
    McGinnis17.6K matches
    Change
    +2.5 pp
    Win rate
    56.0%
  3. 3Yamato
    Yamato27.2K matches
    Change
    +2.5 pp
    Win rate
    51.5%
  4. 4Venator
    Venator35.5K matches
    Change
    −1.9 pp
    Win rate
    45.0%
  5. 5Vyper
    Vyper15.7K matches
    Change
    −1.9 pp
    Win rate
    52.1%
  6. 6Infernus
    Infernus31.8K matches
    Change
    −6.7 pp
    Win rate
    47.2%

Item Build Changes

All items
  1. 1Trophy Collector
    Trophy Collector250.1K matches
    Change
    +16.8 pp
    In builds
    22.8%
  2. 2High-Velocity Rounds
    Change
    +9.1 pp
    In builds
    16.9%
  3. 3Opening Rounds
    Opening Rounds182.4K matches
    Change
    +7.6 pp
    In builds
    16.6%
  4. 4Indomitable
    Indomitable97.9K matches
    Change
    +6.9 pp
    In builds
    8.9%
  5. 5Sprint Boots
    Sprint Boots326.4K matches
    Change
    +6.7 pp
    In builds
    29.7%
  6. 6Enduring Speed
    Enduring Speed247.3K matches
    Change
    −5.2 pp
    In builds
    22.5%

Low vs High Ranks

Heroes by rank
HeroLowHighTop
InfernusInfernus−4.5 pp−6.5 pp−8.3 pp
YamatoYamato+0.5 pp+2.5 pp+2.5 pp
BebopBebop−0.2 pp−1.5 pp−0.9 pp