Mar 6, 2026 · Phantom+ · 7 days before vs 7 days after
Mar 6, 2026 Patch: What Changed
Game Stat Changes
All game stats| Stat | Before | After | Change | Change as a bar |
|---|---|---|---|---|
| Avg Souls (Neutral Creep Orbs)116 → 176 | 116 | 176 | +51.4% | |
| Avg Souls (Objectives)2,305 → 2,950 | 2,305 | 2,950 | +28.0% | |
| Avg Souls (Cultist Sacrifice)176 → 132 | 176 | 132 | −25.3% | |
| Avg Self Healing9,057 → 10,254 | 9,057 | 10,254 | +13.2% | |
| Avg Damage Absorbed1,497 → 1,304 | 1,497 | 1,304 | −12.9% | |
| Avg Healing10,344 → 11,547 | 10,344 | 11,547 | +11.6% | |
| Avg Damage Mitigated10,162 → 9,132 | 10,162 | 9,132 | −10.1% | |
| Avg Heal Prevented473 → 428 | 473 | 428 | −9.5% |
Hero Win Rate Changes
All heroesItem Build Changes
All items- 1
Extra Health116K matches- Change
- +6.3 pp
- In builds
- 11.9%
- 2
Fortitude97.7K matches- Change
- +6.0 pp
- In builds
- 10.0%
- 3
Extra Charge341.4K matches- Change
- +5.8 pp
- In builds
- 34.9%
- 4
Rapid Recharge266.9K matches- Change
- +5.6 pp
- In builds
- 27.3%
- 5
Extra Stamina308.5K matches- Change
- −7.4 pp
- In builds
- 31.6%
- 6
Stamina Mastery200K matches- Change
- −7.6 pp
- In builds
- 20.5%






